January 21, 2018

Previously I added too much clay on the first version and I overestimated the softness of the clay so I had to rebuild the armature from scratch. To prevent this I created a layer of clay to improve the thickness of the armature so it’ll be easy to build.

After that was done I started to work on the front and back of Reiko’s torso.

While working on it I added some few early details on the figure but I’ll most likely tweak it before the final version.

Next week I’ll talk about the first outfit and figure specs.